Exile's Return Bryce, Maya, mental ray, Photoshop, ZBrush September 2006
This image went through a few programs on its way to being finished - Maya for the trees, zBrush for the pods, Bryce for a water/reflection render, tons of Photoshop painting and texturing, plus the use of a few royalty free stock photos (the monk and boat are seperate shots, composited and heavily painted). All told I think it was about a week's work. Thanks for taking the time to look.